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* Not a RvR-centric game, nor the RvR a "bolt on" feature of a larger system |
* Not a RvR-centric game, nor the RvR a "bolt on" feature of a larger system |
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* Focus on crafters being the primary source of gear by having: |
* Focus on crafters being the primary source of gear by having: |
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− | ** No gear drops from |
+ | ** No gear drops from NPCs |
** No gear from quests or tasks |
** No gear from quests or tasks |
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** No gear tokens |
** No gear tokens |